N° 01
Game Design with Scratch (Ages 9-11)
Design your own game with variables, conditions and loops; scoreboards, levels and clones.
Designed for children who have just learned to read and write, this programme combines block-based coding with robotics. Children bring their own stories to life with ScratchJr on a tablet, then build and program their first moving robots with sets that include a motor and colour sensor.
Students build and program a simple robot that changes its behaviour based on information from a sensor, and they create their own three-scene animated story. All task cards are illustrated for children who still find reading difficult. The programme ends with a Ministry-approved certificate of attendance, and each student is guided to the next level.
| Months 1-2 | ScratchJr basics |
|---|---|
| Months 3-4 | First motorised models |
| Months 5-6 | Robots with sensors |
| Months 7-8 | Theme project and exhibition |
N° 01
Design your own game with variables, conditions and loops; scoreboards, levels and clones.
N° 02
Sensor-driven robots, mechanism design and mission-based engineering projects with SPIKE Prime sets.
N° 03
Sensors, LED matrix, radio messaging and wearable projects with a palm-sized board.