Game Design with Scratch (Ages 9-11)

Design your own game with variables, conditions and loops; scoreboards, levels and clones.

What children love most is playing games; in this programme they learn the logic behind games and make their own. Real programming ideas such as variables, conditions, loops and messaging are taught in Scratch through maze, platform and quiz games.

How the sessions work

  • One 90-minute session a week, with no more than 10 students and a laptop each
  • One game genre per month: maze, chase, platformer, quiz
  • A game design document: rules, characters and levels are written on paper first
  • Sessions for testing a classmate’s game and giving feedback

By the end of the programme

Students design a game with at least three levels and a score, lives and level system, and families play it at the end-of-term exhibition. Student accounts are opened with parental consent and projects are shared only within the class studio; no child’s personal information appears in any project. In the first session students also learn keyboard shortcuts and how to save their files properly.

Learning outcomes

  • Using variables and conditions
  • Writing a game design document
  • A three-level game

Curriculum summary

Months 1-2Motion, events, loops
Months 3-4Variables and scores
Months 5-6Clones and levels
Months 7-8Final game

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